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VGDC FORUMS
Super Mario Maker VGDC CONTEST #1 (Deadline - Oct. 2nd, 2016) - Printable Version

+- VGDC FORUMS (http://videogamedc.com/bb)
+-- Forum: Welcome to VGDC Forums. (http://videogamedc.com/bb/forum-1.html)
+--- Forum: Gaming Discussion (http://videogamedc.com/bb/forum-3.html)
+--- Thread: Super Mario Maker VGDC CONTEST #1 (Deadline - Oct. 2nd, 2016) (/thread-114.html)

Pages: 1 2 3 4 5 6 7 8 9


RE: Super Mario Maker VGDC CONTEST #1 - VGDC-Bot - 11-06-2015

(11-06-2015, 02:36 PM)Master Of Annoyance Wrote:
(11-06-2015, 01:53 PM)VGDC-Bot Wrote: On the next contest we will be moving to a one level per contest system as MOA has suggested.

Did I? I thought I was more so suggesting that you always allow pre-made courses. Tongue

But a one level contest is fine. It might be better to not make every contest exactly the same anyway. Switch it up. The contest after that could be "most creative utilization of a fire flower" or something.
Hey just take the credit for it haha

And yeah we will start doing like one level contest with themes such as you said.

I don't really want to allow premade courses tho kinda defeats the purpose of holding a contest in my opinion.


RE: Super Mario Maker VGDC CONTEST #1 - Joe - 11-06-2015

Edited "Almost Easy" and "Cave of No Return" to have checkpoints. Here are the codes.

Almost Easy- 29CF-0000-00DA-12CF

Cave of No Return- 9D67-0000-00DA-1581


I'd also like to point out that if you delete any courses, you keep any stars you earned.


RE: Super Mario Maker VGDC CONTEST #1 - VGDC-Bot - 11-06-2015

Nice, good to know that.


RE: Super Mario Maker VGDC CONTEST #1 - Master Of Annoyance - 11-07-2015

(11-06-2015, 04:33 PM)Joe Wrote: I'd also like to point out that if you delete any courses, you keep any stars you earned.


Huh. I guess I was wrong, then. Either that, or it's a subtle fix in this latest update.


RE: Super Mario Maker VGDC CONTEST #1 - VGDC-Bot - 11-08-2015

One i find my wii tablet.. i will post my level.. lol, but yeah submissions are closed. Will post the reviews and the a winner soon!


RE: Super Mario Maker VGDC CONTEST #1 - VGDC-Bot - 11-09-2015

The Secrets of Mushroom Village
92B7-0000-00E0-F703

Here's my bonus level for the contest, sorry I could not make all 4, work has kept me pretty busy.. There's a few helpful secrets you can find that make this all easier. Includes boss battle.

Now I have alot of levels to play throughout.. I'll post the results soon.


RE: Super Mario Maker VGDC CONTEST #1 - Master Of Annoyance - 11-09-2015

(11-09-2015, 01:27 AM)VGDC-Bot Wrote: The Secrets of Mushroom Village
92B7-0000-00E0-F703

Here's my bonus level for the contest, sorry I could not make all 4, work has kept me pretty busy.. There's a few helpful secrets you can find that make this all easier. Includes boss battle.

Now I have alot of levels to play throughout.. I'll post the results soon.

Oh man, I'm guessing I need to make sure I have a fire flower when I get to Bowser. I don't know of any other way to defeat him when he's in the clown car. You can't jump on him.


RE: Super Mario Maker VGDC CONTEST #1 - VGDC-Bot - 11-10-2015

Well you can throw the bombs at him, fire flower makes it easier. Not sure how many hit he takes though, easiest way is to have a power star haha, good luck on that.


RE: Super Mario Maker VGDC CONTEST #1 - Master Of Annoyance - 11-10-2015

(11-10-2015, 01:10 AM)VGDC-Bot Wrote: Well you can throw the bombs at him, fire flower makes it easier. Not sure how many hit he takes though, easiest way is to have a power star haha, good luck on that.

Ah, got it. I'll see what I can do.

I usually reserve Bowser only for the end bridge in a castle. If I'm going to have any sort of boss battle (especially with the clown car involved), I use Bowser Jr.

If you want to make your stage challenging, then fine. But if it's stars you're going for, then best of luck.


RE: Super Mario Maker VGDC CONTEST #1 - VGDC-Bot - 11-10-2015

Yeah probably should've used bowser Jr ah well. I also haven't gotten the check point unlocked what's with that?